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Mod1-Button2 on a floating but not-fixed client will make it tiled again

main
Anselm R. Garbe 17 years ago
parent
commit
b2f276b0f9
2 changed files with 7 additions and 3 deletions
  1. +1
    -1
      dwm.1
  2. +6
    -2
      dwm.c

+ 1
- 1
dwm.1 View File

@ -120,7 +120,7 @@ Quit dwm.
Move current window while dragging. Tiled windows will be toggled to the floating state.
.TP
.B Mod1\-Button2
Zooms/cycles current window to/from master area (tiled layout only).
Zooms/cycles current window to/from master area. If it is floating (but not fixed) it will be toggled to the tiled state instead.
.TP
.B Mod1\-Button3
Resize current window while dragging. Tiled windows will be toggled to the floating state.


+ 6
- 2
dwm.c View File

@ -342,8 +342,12 @@ buttonpress(XEvent *e) {
restack();
movemouse(c);
}
else if(ev->button == Button2)
zoom(NULL);
else if(ev->button == Button2) {
if(isarrange(tile) && !c->isfixed && c->isfloating)
togglefloating(NULL);
else
zoom(NULL);
}
else if(ev->button == Button3 && !c->isfixed) {
if(!isarrange(floating) && !c->isfloating)
togglefloating(NULL);


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